EV Validation
Foundations Jumpstart EV Backtest: How a 2x EV Held Up Against a Real Opening
Foundations Jumpstart models out to about 2x its sealed price. This article does two things. First, it shows how SpellBook Finance builds that number from Jumpstart's actual structure: 121 preset decks, not rarity slots. Second, it checks the number against a real Jumpstart opening cohort, with realized sales, remaining card value at market, fees, and variance, plus a downloadable card list you can audit.
- Set:
- Foundations Jumpstart (J25)
- Product:
- Jumpstart Booster Display
- Updated:
- 2026-07-05
Result
Modeled EV is 2.07x the sealed price.
A real Foundations Jumpstart opening of about 15.9 displays came in at 2.34x market so far, 113.3% of the modeled EV. Realized cash alone has already recovered 0.83x of the box cost.
Honest read: the model looks close on this cohort, but most of the result is inventory, not cash yet. Full breakdown below.
Part 1: how the EV number is built
Box EV is a computed number, not a guess. Foundations Jumpstart is the clearest case of that, because there is nothing random about the pack contents. Wizards ships 121 preconstructed 20-card decks; a booster is one whole deck, drawn uniformly. SpellBook Finance reads those decks from MTGJSON, prices every printing, and sums the expected contribution from every card.
Weight Source
Jumpstart has no rarity slots. It has 121 preset decks.
A Play Booster rolls a rare slot, a wildcard slot, and a foil slot. A Jumpstart pack does none of that. Per MTGJSON, the whole pack is one of 121 fixed 20-card theme decks across 46 theme families, each deck equally likely. Because the decks are fixed, a card's expected copies per box is exact arithmetic, not a probability roll. This snapshot priced 779 of 779 pullable printings.
| Step | Value | What it means |
|---|---|---|
| Preset theme decks | 121 fixed 20-card decks | Elves, Goblins, Dragons, Vampires, Landfall, Treasures, and 40 more theme families. No wildcard, foil, or rare slot; the whole pack is the deck. |
| Per-pack draw | 1 of 121, uniform | Every deck is drawn with the same 1/121 (0.83%) probability. You do not choose; you open 24 random decks per display. |
| Expected copies | 24 x (decks with card / 121) | Because the decks are fixed, a card's expected copies per display is exact arithmetic, not a rarity roll. A card in 2 of the 121 decks shows up 24 x 2/121 = 0.397 times per box. |
| Price every card | 779 of 779 priced | Each printing in every deck is priced at its SpellBook production market price. Jumpstart has 100% coverage, so nothing is dropped to zero. |
Deck value spread
You do not pick the deck. You open 24 random ones.
The decks are not equal in value. The richest theme (a Landfall deck) is worth around $31.00; the leanest is near the $3.73 pack cost. The median deck is $5.00, the mean $7.70. That gap between median and mean is the whole variance story: most decks are ordinary, a few carry the average.
- Median
- $5.00
- Mean
- $7.70
- 95th
- $20.92
Example card
Scythecat Cub
- Decks with card
- 2 of 121
- Packs per box
- 24
- Market price
- $26.12
2 of 121 decks times 24 packs is 0.3967 expected copies per box. At $26.12, that is $10.36 of EV.
Card-level EV contribution
The audit unit is a single card contribution. Scythecat Cub sits in 2 of the 121 decks, so across 24 packs you expect about 0.397 copies per box; at $26.12 that is about $10.36 of display EV. The same arithmetic repeats for every priced card.
Expected copies are exact here, not a rarity estimate. A card in more decks shows up more often, so an uncommon that appears in a four-variant theme can out-contribute a pricier mythic that only lives in one deck. The EV follows the actual deck lists, not the sticker price.
Contribution Sample
How individual cards move the EV
A high price helps, but a card in more decks appears more often. An uncommon in a four-variant theme can out-contribute a pricier mythic that only shows up in one deck.
| Card | Rarity | Price | Expected / box | EV / box |
|---|---|---|---|---|
| Scythecat CubJ25 | rare | $26.12 | 0.397 | $10.36 |
| Rev, Tithe ExtractorJ25 | rare | $21.34 | 0.397 | $8.47 |
| General Kreat, the BoltbringerJ25 | uncommon | $5.58 | 0.793 | $4.43 |
| Dionus, Elvish ArchdruidJ25 | uncommon | $5.33 | 0.793 | $4.23 |
| Aphelia, Viper WhispererJ25 | mythic | $19.62 | 0.198 | $3.89 |
| Vito, Thorn of the Dusk RoseJ25 | rare | $9.17 | 0.397 | $3.64 |
| Kodama of the West TreeJ25 | mythic | $16.98 | 0.198 | $3.37 |
Expected copies and EV are per 24-pack Jumpstart display, not per case. Contribution rows are examples from the top-priced pull set, sorted by contribution.
Pick a true EV multiple a skeptic might claim, a sample size, and the price you would pay per box. The curve is every result a cohort that size would produce at that true EV. The shaded tail is the chance of landing as high as our cohort, or higher.
A cautious skeptic might claim near 1.10x. We model 2.06x at this price.
Our real cohort was 15.89 boxes. Drag up to watch certainty grow.
Market is about $90. Drop it to your buy price and the multiples move with it.
If the true EV were 1.10x, a cohort of 16 boxes landing as high as ours, or higher, happens <0.01% of the time (~1 in 1,000,000+).
Hard to call luckOur cohort: 2.33x at $90 over 15.89 boxes (95% CI 2.18–2.49x). Our modeled EV: 2.06x.
Sampling only, valued at our prices. Most of the result is remaining inventory at market, not realized cash, so this tests luck given our prices, not whether the prices are right. Real box variance and price error would widen the tail.
Part 2: how the EV appeared in real life
The second question is whether the model resembles a real opening. This cohort used every public Jumpstart card row from the implied-box inventory. Read it honestly: 242 of 7,625 card rows are marked sold, and the sale-disposition log shows $1098.17 of realized cash across 286 sold units. The remaining 7,383 live cards are valued at current market, so most of the result is still a mark to market. The difference from the Play Booster backtest is that Jumpstart's realized cash has already recovered 0.83x of the box cost, because a grind-it-out product actually sells its many small cards. The realized portion is broken out first.
Realized vs Remaining
Most is still inventory, but a third is already realized cash
242 of 7,625 card rows have sold, for $1098.17 of realized cash, which is 0.83x the box cost already. The remaining 7,383 live cards are valued at current market, 67.1% of the result. Unlike a chase-driven Play Booster box, Jumpstart pays out as many small sales.
- Realized per box
- $69.11
- 0.83x cost
- Remaining per box
- $140.89
- 1.70x cost
- Cards sold
- 242 of 7,625
- $1098.17 realized cash
- Remaining multiple
- 1.70x
- 67.1% of value still at market
Evidence Snapshot
The cohort so far, at market, versus the modeled EV
- Implied boxes opened
- 15.89
- 7,625 priced card rows
- Paid per box
- $83.00
- average acquisition cost
- Result per box
- $210.00
- 113.3% of full EV
- Result multiple
- 2.53x
- on implied-box cost
- Pre-fee profit
- $2018.02
- realized plus market value
The clean comparison
The box cost was $83.00. The live market price was $89.56. SpellBook Finance full EV was $185.26. The actual card result was $210.00 per implied box opened.
Part of the cost multiple is acquisition edge. The boxes averaged 7.3% below the $89.56 market price on 2026-07-05, because the buy came from hunting the EV rankings instead of paying whatever a random sealed listing asked. Marked at market, full EV is 2.07x and the observed card result is 2.34x market.
Two caveats keep this honest. The cost multiple leans on the $83.00 average across the implied 15.89 boxes, but only 8 displays carry explicit cost metadata, so read cost multiples as estimates and market multiples as firm. And about 16% of live printings appear across more than one intake flow; a conservative de-duplication lands remaining value nearer $1870.22 and the result nearer 2.09x market, right on top of full EV. The figure above is the higher end of that range.
Per-box validation
Expected 2.23x on cost, actual 2.53x
Where the actual card result lands against paid cost, the sealed market price, and full EV.
Full EV prices every card at its retail market value, which is how a seller who self-lists the cards actually realizes them. The actual bar is what this real cohort has produced so far, realized plus remaining at market.
| Metric | Value |
|---|---|
| Average paid price | $83.00 |
| Market price | $89.56 |
| Full EV | $185.26 |
| Actual result | $210.00 |
| Expected EV multiple vs cost | 2.23x |
| Actual value multiple vs cost | 2.53x |
| Actual value multiple vs market | 2.34x |
| Market basis date | 2026-07-05 |
Selling below market still leaves margin
A fair objection is that market value is not cash, and for a grind-it-out product like Jumpstart that objection has teeth: the value is spread across many small cards. So we modeled non-realized cards at 96% of market and applied marketplace fees to the whole gross result, including already-realized sales. At a 15% fee rate, the cohort still shows $1441.37 profit, 52.2% net margin, and 109.3% ROI on implied-box cost.
Fee sensitivity
Normal marketplace fees do not erase the profit
This conservative view values non-realized cards at 96% of market, then applies the fee rate to the whole gross result.
At 15% fees, conservative net profit is $1441.37, a 52.2% margin on net proceeds and a 109.3% return on implied-box cost.
| Metric | Conservative outcome |
|---|---|
| 0% fee | $1928.47 profit, 59.4% margin |
| 10% fee | $1603.74 profit, 54.9% margin |
| 15% fee | $1441.37 profit, 52.2% margin |
| 20% fee | $1279.00 profit, 49.2% margin |
| 25% fee | $1116.64 profit, 45.9% margin |
| 30% fee | $954.27 profit, 42.0% margin |
Variance Context
Jumpstart is a grind, not a lottery.
There is no $200 showcase chase card to swing a box. Value comes from which of the 121 theme decks you draw. That makes Jumpstart low-variance: 96% of packs beat their cost, and the box converges fast.
- Median deck
- $5.00
- typical pack outcome
- Mean deck
- $7.70
- full EV basis
- Chase, 95th
- $20.92
- top theme deck
- Break-even
- 96.1%
- packs beat cost
- Packs to profit
- 8
- about a third of a box
n0 Calculation
Being under EV is not the same thing as failing the model
N0 estimates how many packs you need before the edge is large enough to overwhelm normal variance at roughly 97.5% one-sided confidence. Formula: (2 x pack standard deviation / edge per pack)^2. Because a Jumpstart pack is a fixed deck, this treats packs as independent draws; the honest theme-level box SD is within a few percent of this.
| Basis | N0 |
|---|---|
| Full EV vs market pack priceEdge $3.99 per pack at $3.73 cost | 8 packs |
| Full EV vs your paid pack costEdge $4.26 per pack at $3.46 cost | 7 packs |
Your implied-box cohort is about 381 packs, far past the n0 threshold on either basis, so a result near or above full EV is expected convergence, not a lucky spike.
Audit File
Download the card-level Jumpstart CSV
Public artifact with card name, set, collector number, finish, condition, public bucket, quantity, market price, and market value. It excludes internal inventory IDs and account identifiers.
Backtest data method
We used the production Jumpstart inventory cohort: every card row with set code J25. From the raw rows we excluded 2,029 archived duplicate shadows and 1,658 superseded re-scan rows (a box-rip re-scan marked the originals lost, but almost all still have a live copy), leaving 7,625 output cards. Each row was priced against the latest production card price for its finish. Sold rows were counted as realized sales, unsold rows as remaining card value at market, and the superseded rows were kept out of both the count and the value total.
The implied boxes opened count is card rows divided by a Jumpstart display footprint: 24 packs times 20 cards, or 480 cards per display, which comes to 15.89 boxes. Only 8 of those displays carry explicit purchase-cost metadata, so the paid-cost basis is an estimate applied across the rest. That is a floor, not a ceiling: cards that were discarded, given away, or sold and removed rather than left as rows are not in the count, so the true number of displays opened is at least this many.
The full EV comes from the live Foundations Jumpstart Booster Display row on SpellBook Finance, the same number the public box page shows, so a reader can cross-check it.
What this proves, and what it does not
It proves that a real Foundations Jumpstart opening landed near the modeled EV. It does not prove every box wins. Variance still exists, prices move, and listed inventory is not cash until it sells.
Most of the result is unrealized. Only 242 of 7,625 cards have sold, and the rest is valued at current market using the same prices that feed the EV, so the close match is partly expected. The honest claim is narrow: the modeled EV is auditable, complete on coverage, and consistent with how this cohort is selling, not a promise of cash in hand. Jumpstart in particular pays out as many small sales, not one chase hit, so patience and listing volume matter more than luck.
If the math made you want cardboard instead of caveats, the SpellBook Shopify store is over here. No variance proof required at checkout.
Sources: where the prices come from
Price Coverage
Where the prices come from
An EV number is only as good as its prices. This snapshot priced 779 of 779 pullable printings (100%). Jumpstart has no bonus-sheet or serialized long tail, so coverage is complete rather than partial. Every card uses the SpellBook production market price for its exact printing, as of 2026-07-05. The downloadable card list below plus the per-card EV math in the contribution section let you re-add the number by hand.
- Priced printings
- 779 of 779
- pullable card types
- Coverage
- 100%
- complete pullable pool
- Prices as of
- 2026-07-05
- SpellBook production market
Related pages
Frequently Asked Questions
How does SpellBook Finance calculate Foundations Jumpstart EV?
A Jumpstart pack is not a rarity roll. It is one of 121 preset 20-card theme decks, each equally likely. SpellBook Finance reads those decks from MTGJSON, prices every printing in every deck, and sums expected copies per 24-pack display times market price across the full priced card pool.
Was the Jumpstart opening profitable?
On the implied-box cohort, yes at market. The remaining card value plus realized sales are worth well above the paid cost per box. But most of that is inventory marked at current market, not realized cash, and Jumpstart is a grind-it-out product: value comes from selling many small cards, not from a single chase hit.
How are unsold cards counted in the Jumpstart EV backtest?
Unsold cards are counted at current market value because they are still part of what the boxes produced. The backtest separates realized sales from remaining card value, then models selling friction separately in the fee section.
How much variance does a Jumpstart box have?
Less than a Play Booster box. There is no $200 showcase chase card. Value comes from which of the 121 theme decks you draw, so about 96% of packs beat their cost and the box converges fast. N0, the packs needed to overwhelm variance, is only 8 at market price.
Can I audit the Jumpstart card list?
Yes. The page includes a downloadable CSV with every public Jumpstart card row used in the backtest, including card name, set, collector number, finish, condition, public bucket, quantity, market price, and market value. It excludes internal item IDs and account identifiers.
Does this prove every Jumpstart box is profitable?
No. This is one real opening cohort, not a guarantee. It validates that the EV estimate was close for this cohort. Variance still exists, and remaining inventory is not cash until it sells.